Our ultimate explainer video toolkit comes with 350+ animated items and 1920×1080 resolution(characters are in 2000×2000 pixel). *Important Note: Any kind of ProRes, DNxHD, DNxHR created using the FFmpeg encoding algorithms is not officially certified by Apple and/or Avid and should be treated as such.Toon City – the explainer video toolkit from Iron Network – helps businesses and creative professionals tell their stories through different animation characters and titles. Therefore, our tools do not create, playback, and/or analyze any media files, it only handles other tools and media files created by the free FFmpeg binaries to expedite user workflows for users who understand the benefits and drawbacks of working with the FFmpeg project. It works by reading the user input in the graphical UI and translating those user inputs into textual command-line arguments that are the native method to communicate with the free FFmpeg libraries and by communicating with the native operating system File Explorer/Finder to handle files and folders, and by sending playback requests to media players that the user has on his system, and sending technical media data analysis requests to media analysis software in case they exist on the user’s system. See Essentials vs Pro bundles comparison table ER Media ToolKit Pro Bundle is our flagship product and our best-selling product.ĭisclaimer: The “ER Media ToolKit” software is merely a bridge between the user and other installed software on the user’s machine such as the free FFmpeg binaries, the MediaInfo application, any installed media player, and the operating system File Explorer/Finder. Visual text burning on any video file, packed with options, including limiting the display time, font choosing, and more.Burn a visual Timecode on videos, configure its position, color, size, border, box color on a graphical UI.Stamp Timecode data onto your videos and even set up increasing Timecode value for batch processes.Create Picture in Picture (PiP) videos or easily add your logo or any other watermark image all across your video.Adjust audio Loudness Target: LUFS normalization with built-in commonly used industry standards presets.Resize mixed video dimensions into one fixed size such as 720p, 1080p, 2160p, DCI 2K in a single multiple video drag.Rotate any video 90 Degrees Clockwise, 180 Degrees or 90 Degrees Counter Clockwise. ![]() Warning and fixing of inconsistent video frame rate, which happens a lot if filmed on a smartphone but not only.Change/force a specific frame rate on any video.Add as many audio streams as you wish to an existing video (exclusive to MediaER only). ![]()
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![]() Perhaps Spotify will find more Car Thing adopters at the new fire sale price as it moves the rest of its hardware. But it’s clear there was little interest in an additional screen at $90. Spotify will still be able to gather listening data from the Car Thing hardware it did sell, so the experiment wasn’t entirely moot. Play with different phones Press the Settings button on the top-right of the device. You get all your saved music and podcasts, recommendations, and can save to your library while you drive. The music streaming giant launched Car Thing earlier this year as a way to entice music streaming in cars with no infotainment system. Car Thing uses the data and Spotify account from your phone. Even though the device got some additional features. This initiative has unlocked helpful learnings, and we remain focused on the car as an important place for audio.” Spotify is taking a $31.4 million hit on its car hardware experiment as it discontinues Car Thing. Spotify discontinued its Car Thing accessory - a touchscreen control panel for playing Spotify content in a car - a few months ago. Spotify discontinued its 'Car Thing' accessory - a touchscreen control panel for playing Spotify content in a car - a few months ago. The Spotify Car Thing lets you use your voice and simplified touch controls to stream music in your car, but it doesnt offer a major benefit over a cheap clip-on phone mount. ![]() Existing devices will perform as intended. “Based on several factors, including product demand and supply chain issues, we have decided to stop further production of Car Thing units. Spotify unfortunately refuses to fix these bugs as it’s officially no longer supported, even. The issue is I’m always running into bugs that break the music and cause me to have to pick up my phone to force quiet and reopen the app. The Car Thing is an accessory designed to be used in cars and give Spotify users a safer way to interact with their music and podcasts than poking at their iPhones. “The goal of Spotify’s Car Thing exploration was to better understand in-car listening, and bring audio to a wider range of users and vehicles,” a Spotify spokesperson told TechCrunch. Hello everyone, I love car thing and use it alongside Apple CarPlay when I drive. Spotify has released a new software update for its weird Car Thing accessory that gives it some useful features including support for answering phone calls. ![]() We need to build better tools and instruction sets so they can move over to parallel programming. So if developers are creating their applications in serial, it will be like having 50-lane freeways but only allowing one car on them at a time. At the recent Intel Developer Forum show, Intel Chief Technology Officer Justin Rattner talked about the coming of 50-plus core microprocessors. Increasingly we are seeing multicore chips on desktops and mobile devices. What can Intel and AMD do at the chip level to make it easier for developers to port and scale applications down to mobile devices?ī.D.: We can make things like threading applications easier. If developers are going from a 4-inch device to a 10-inch, to a 60-inch TV for their applications, they need to consider what core-based templates they need for the UI that they can easily code to. They should look for ways to write their code once and then get it packaged and compiled for each different form factor. What sorts of improvements are most needed in these tools?ī.D.: If you are looking at an IDE or SDK for a mobile platform, developers should look at ways to emulate applications across different devices. So the challenge for the application developers is now thinking about your software as sort of a utility application. But they don’t think about mobile users and how they are in and out of applications quickly. If you are accustomed to developing applications on low-end Pentium-based computers all the way to a core i7, they know how to scale that type of application across the spectrum of hardware. Once legacy apps are ported over, how big of a problem is it to get them to scale well on mobile devices?ī.D.: Legacy application developers have an advantage in this regard, compared to mobile-applications developers. You are seeing advances in things like HTML5 that allow you to auto-build your experience based on the screen size of the device. Some development languages are getting better. I think there are tools that are well-designed for very specific platforms or languages, but you aren’t seeing the tools that make it easy to scale down an application for a particular form factor. Are there enough adequate tools available to get this sort of job done, or are they still lacking?ī.D.: The tools have a way to go, to be honest. Mobile app developers have an advantage over the legacy software developer when it comes to designing apps that work well for mobile devices, as they have more experience and more of a focus on the mobile use-case experience. It may be more a user-experience challenge than an engineering one. Once you understand technically what it can do, you can scale the experience you want for that device. What is the most import thing for developers to keep in mind when porting legacy desktop apps to mobile devices?īob Duffy: First, you must understand what the capabilities are of the device you are porting to. We talked to Bob Duffy, the community manager for the Intel AppUp Developer Program, about what some of those technical factors are and what advice he has for those developers who commit to such projects. ![]() There are a number of technical factors to take into consideration before developers can even begin that process. With sales of smartphones and tablets growing at exponential rates, third-party and corporate developers are looking for ways to not only create new applications for these devices, but also port legacy applications over.īut porting applications and, as importantly, properly scaling legacy apps to work on these new platforms is easier said than done. ![]()
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